Corpo Age
Corpo Age
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SUMMARY
‘Money is Power’ - that was Rollo’s motto to live by before it came to a sudden end.
Those words couldn’t be truer when Rollo finds himself in a corporate-ruled dystopian world where corporations run rampant to line their own pockets. Find out how he navigates through the technologically advanced world with the help of a system and how he makes use of his advantages to survive in a cutthroat world where lives come cheap, all to come out on top.
One thing was clear in this new world: the poor were exploited while the wealthy thrived. The path to riches may be a vicious cycle, where you must keep spending more to protect yourself and the wealth you have attained until you reach the apex. What kind of impact will Rollo have on the world around him along the way?
Corpo Age is a Sci-Fi progression LitRPG that takes place in a cyberpunk world about how the MC will live in the new world he found himself in.
You can expect:
- Stealth Focused MC
- Cybernetic Enhancements
- System upgrades/Level-ups
- Building up a Business
- Progression in both Personal Power and Wealth
6 Latest Chapters
Chapter List
- Chapter 33: Looking Around
- Chapter 34: The Glove
- Chapter 35: Following the Lead
- Chapter 36: Another Day in the Wasteland
- Chapter 37: Getting Out
- Chapter 38: Beaten to the Punch
- Chapter 39: Fighting Back
- Chapter 40: Sending a Message
- Chapter 41: Shade
- Chapter 42: Elevate City Consortium
- Chapter 43: Logistic Nightmare
- Chapter 44: Firebird
- Chapter 45: Frightened
- Chapter 46: Cloak
- Chapter 47: Reinforcements
- Chapter 26: Business Development
- Chapter 27: Starting Production
- Chapter 28: Expansion
- Chapter 29: New Los Angeles
- Chapter 30: Wasteland
- Chapter 31: Desert Encounter
- Chapter 32: The Wastelanders
- Chapter 60: Picking a Fight
- Chapter 61: War Council
- Chapter 62: Capture
- Chapter 63: To Salt Lake City
- Chapter 64: Tempted
- Chapter 65: Entrapment
- Chapter 66: Operation C
- Chapter 67: Rust Scrapers
- Chapter 96: A Break
- Chapter 97: Argus
- Chapter 98: Expo
- Chapter 99: Woodcrafts and Dungeons
- Chapter 100: Presentation
- Chapter 101: Endorsement
- Chapter 102: Digesting New Gains
- Chapter 103: Formulating a Response
- Chapter 132: Mercenary Contracts
- Chapter 133: Questions