Building a Gaming Empire From Scratch
Chapter 380 Chapter 369: Lining up to give money to Cloud Dream
Chapter 380 Chapter 369: Lining up to give money to Cloud Dream
Monday, Cloud Dream Virtual Office.
A small meeting is in progress.
The meeting was originally scheduled to be held on November 1st, but unfortunately, it was on a Friday, and also the release date of NetDragon's "Blaze 3" DLC.
Lincoln wanted to clear the schedule for that day first.
Moreover, with "Speed Chase" released last week, it was necessary to have a meeting to sum things up.
So the meeting was brought forward...
Lincoln was quite casual about conducting meetings. He didn't call on anyone specifically but looked at everyone present and asked directly, "Who wants to start?"
"I'll go first." With "Speed Chase" just released three days ago, Fred volunteered without hesitation.
Everyone else looked at Fred with interest.
"First, let's talk about the sales. As of midnight last night, within three days of the domestic release, the cumulative sales reached 12.18 million copies. In Izumo and Baekje, the cumulative sales were 4.8 million."
"In addition, there are over 100,000 orders from other countries and regions around the world."
—As always, many people who don't own a console buy the game at first opportunity for reasons unknown.
"From today on, the growth in sales has slowed down compared to the first few days, which is probably due to the influence of the workday. However, it can be determined that the game's potential is far from being fully realized, and we can expect a great final result."
Everyone applauded to congratulate him.
Fred looked at Lincoln: "Boss, we have already sent the congratulations for the 15 million sales, should we only announce it until 20 million copies, as before?"
Lincoln thought about it, "Let's wait until we reach 25 million copies, then make another announcement."
Lincoln's reasoning was mainly a precaution.
If the sales performance of "Assassins' Alliance" were to be disclosed in its entirety, the media would inevitably compare the sales of "Speed Chase" with it.
Then, they would use the sales performance to gauge whether the new game is successful or not.
If the numbers fall short, criticism would follow, with some people even offering condescending advice on how Cloud Dream should make games.
This would be entirely demoralizing for the employees.
However, the sales of "Assassins' Alliance" were abnormal.
It's just that "Assassins' Alliance" was the "first virtual reality masterpiece," and players were eager for the highest fidelity virtual world experience. Without a second option to replace it, they had no choice but to buy it.
That's how the sales of the game piled up to the ridiculous heights it enjoys now.
Comparing the later-made games with it would be completely unfair.
So for the new game, as long as the announced sales are 5 million more than those for "Assassins' Alliance," giving everyone a sense of improvement with Cloud Dream's new game, it will suffice.
"Understood." Fred nodded.
But he had more questions: "What about the follow-up DLC? When do we start working on it?"
"Huh?" Lincoln was taken by surprise: "DLC? What DLC?"
"The follow-up storyline DLC, right?" Fred couldn't understand why Lincoln seemed surprised: "Boss, you've already hinted at some of the follow-up storyline content, haven't you? Don't tell me you're not going to make it."
"Ah, that! You've misunderstood. That's not DLC..." Lincoln denied outright.
"We don't need to rush to make any DLC. We're not NetDragon. They finished selling their game and realized there was no ending, got cursed to high heavens by their players, and had no choice but to work their butts off making DLC to salvage their reputation. Our follow-up operations for our games do not involve DLC but are operated like "Assassins' Alliance," mainly providing in-game events for players."
"Then what about the follow-up storyline content you mentioned before?" Fred asked unwillingly.
"That's for "Speed Chase 2," the sequel."
"A sequel!" Fred was quite surprised, but quickly asked: "When do we start working on that?"
"Wait, wait, wait!" Lincoln quickly stopped him from asking further, "Don't ask anymore. We're not working on it now. According to Cloud Dream's rules, you should start arranging your team to take vacations in batches. There's no time for a new game."
Fred opened his mouth, wanting to refuse.
But he thought he had no right to refuse vacation time on behalf of his employees, so he reluctantly said, "Well, after this meeting, can you tell me more about it, boss? So I can be mentally prepared?"
—It's not good to delay his employees' vacations, but he can skip his own, right!
As the person directly in charge, Fred had developed a special significance for "Speed Chase" after leading the team to develop it for so long. Thus, he was very concerned about the game's subsequent development.
"Alright," Lincoln nodded, "We'll talk about it after the meeting."
Fred said no more and looked at the other attendees.
Randall took over and briefly mentioned the "Assassins' Alliance" competition—
The group stage was over, eight teams entered the final contest, and according to the schedule, the champion would be decided this week.
"Boss, would you like to go and present an award in person, to give everyone a surprise?"
Lincoln immediately shook his head, "You go, I won't."
He preferred to watch the award ceremony from the comfort of his sofa.
Randall wasn't surprised by Lincoln's answer and could only sigh helplessly before saying no more.
After Randall, Little Chun reported on the development progress of "Block World (Tentative)."
Simply put, the production of various block textures and appearances had come to a close.
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