"The defender has the right to select the terrain, so please tell me what type of terrain you want the war to take place."
A screen appeared in front of the Dhruv with many types of terrain, from the pain field to the cave and big castles. All these terrains needed a different kind of troop movement and for large wars where over 5000 players needed to fight, it was best to choose the open fields terrains.
From the different terrain on the list, he had a couple of them in his mind. He wanted to discuss the plan with his brother to make the final selection, but that was not possible now.
After taking all the time, he looked at the head NPC and said, "I want to select the broken castle."
The head NPC nodded his head and said, "All the requirements met, let the war begin." The moment he said that, all the players disappeared and even the head NPC projection disappeared from there.
…
Dhruv opened his eyes to find himself standing on the rooftop of the half-broken castle. All the Abyss players were standing below the half-broken castle. The rooftop of the castle was so small that only 10 players could stand on it at maximum.
Far away in front of them, he saw a familiar castle with Yellow sun on its rooftop while the Blaze's army was in front of that castle.
A vast plain ground with patches of trees was present between both castles. The broken castle was the perfect terrain to use the on-field control.
In the books on strategy, he read about 2 kinds of strategies. One that you made before the war started that was full of sequence and what to do, when to do it, focused.
The second kind was the on-field decision and follow-ups. Both strategies had pros and cons, but in this war, he knew the army's limits and knew that there was no way they could win this war until and unless someone tied down that yellow sun.
It would be best to go on full defense until the one task to hold her down came.
A big projection appeared on the empty field.
[The Gazzi city war.
Challenger: Blaze Guild (3010/3010)
Defender: Abyss Guild (1533/1534)
Win condition: Kill all the opponents or make the opposite commander surrender.
(8 bets combined with the standards are on the line.)
Time for war to start: (1:59…1:58)
]
As the countdown started, a thin black light surround all the Abyss players while a yellow light surrounded all the Blaze players.
Not wasting time, Dhruv looked at the players and said, "Everyone, it's time to show these guys that we are not some stepping stone for them. Get in the formation and show them what we are made of."
The Abyss players were tensed, fear was shining on their faces but they followed the command, and everyone was in the formation within the next few moments.
There were 6 more players on the rooftop beside Dhruv. 5 of them were bandmates while the 6th one was the fatty branch manager.
On the ground was an enormous group of 500 players in the front. Most of the players in this group were physical fighters, and most of the former team leaders led this group.
Then come the second group of 600 players, further divided into 6 sub-team of 100 each. Each of these teams was a mixture of physical fighters, healers, and others that deal with buffs. There were 6 wings, and the 6 strategists trained by Dhruv led each of them.
3 wing troops stood on the left side of the main troop, while the other 3 stood on the right side.
Then came the last platoon of 300 mages. They stood just behind the main troop. Only the last bunch of elite players lefts that just mixed in the different teams, and the last hundred under his brother stood behind the mages. The Abyss was ready.
On the other broken castle rooftop, there were 2 more people besides the yellow sun.
The Blaze guild had a simple 2 wave formation. Both waves had 1500 players each.
The interesting thing was both the wave had these sub-waves in them. In the first wave, they had 4 sub-waves where the first two were different fighters while the last two were mages and healers.
The other big waves only had two sub-wave with fighters on the front and mages on the back with healers.
The interesting thing was there stood a dozen of players just before the castle that was not part of any waves.
Both armies looked at the countdown while holding their breath.
It was not only players participating in the war that held their breath but inside the Arena 1000s of NPC and players hold their breath while looking at the cooldown.
Arena had a big circular ground with a gigantic screen floating above it. There were massive stairs around the arena where many of the players and NPC sat quietly.
At the top of the stairs were areas with massive chairs and other refreshments. Those were the VIP areas where members of 10 noble families were present.
A barrier that prevents any kind of skill use surrounded the entire arena. There was one moment when everyone in the city gathered together under one roof without caring about what circle they belonged to. It was the city war.
All the NPC and players knew that the winner of this war would gain the power to change their life. Many prayed for change, while some did not want any change.
With all the tension and excitement, the countdown reached the last 10 seconds.
All the NPC and players said in unison, "10… 9…5"
…
"3… 2…1," GO!
With that, the big projection between the ground disappeared and the first wave of blaze rushed to the Abyss.
Dhruv looked at the Blaze wave and took out 2 chess pieces. This was the power of his new sub-class the Chess master.
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