Omega Summoner

Chapter 551 - Fenris Unbound II

The area became a living apocalyptic wasteland as the ground became full of magma veins. Steam or bursts of lava would come out of the ground which would deal damage to those near it. The clouds became filled with toxic fumes that even the flying monsters do not want to fly in that direction.

Fenris that grew in size also changed in some aspect as its black fur became almost like spikes as some of it stood up. The world boss now looks like it has spiky armor that will deal damage to those that will attack it with physical attacks.

Another thing that changed is that the runes on the chains that bound Fenris is now glowing. The runes were not glowing when Fenris was smaller. The runes activated as soon as Fenris activated his domain skill so that it would still remain in the realm that is acceptable in the mortal plane.

A godlike being's domain does not temporary change the landscape but permanently change it like what is happening in the capital of the empire. The battle against a demigod being will still be difficult especially in their own domain as they will be the most powerful individual that is present in that area.

[Fenris, The Wilde's World Boss, has used his domain skill, Ragnarok.]

[Fenris will have 50% increased stat for the whole hour that the domain skill is active.]

[All of Fenris' attacks will deal bonus darkness elemental damage for one hour.]

[All of Fenris' attacks will deal bonus water elemental damage for one hour.]

[All of Fenris' attacks will deal bonus light elemental damage for one hour.]

[All of Fenris' attacks will deal bonus fire elemental damage for one hour.]

[Fenris receives the passive armor called Spiky Fur during the duration of Ragnarok.]

[All of Fenris' attacks have a 1% chance to execute his enemies.]

[Movement speed of Fenris' enemies will be decreased by 10%.]

[Defense of Fenris' enemies will be decreased by 10%.]

[Evasion rate of Fenris' enemies will be decreased by 10%.]

Only one thing could be uttered by the Adrian's group members and that is 'Unfair'. The fact that Fenris became a living nuclear bomb is a total downer. The only way to counter this would be for those who have other domain skills to be present.

The eastern and western overlord could no longer use theirs as they already used it in a battle against Skoll and Hati. The only ones possible to use a domain skill will be Adrian, Levin Cloud and the Sacred Snake. Adrian does not know if King Leonidas has a domain skill, but he would welcome it if that is the case.

"The fact that this world boss could use the domain skill for an hour while I am here that can only extend it to a minute. The world is really unfair. We would get wiped out first before the domain of the world boss finishes." Adrian thought as mist suddenly rolled in in the Apocalyptic Landscape.

"Haos Mystique Primus!"  The Sacred Snake stated.

"Darkside of the Moon!" The Lunari Fenrir stated.

Both the southern overlord and the former northern overlord used their domain skills. The Sacred Snake used the domain skill that The Wilde's will has given it. The Lunari Fenrir used the domain skill that is innate to its race.

Golden white mist rolled in the surroundings that slowly healed those that are injured. Not only that, but the mist also itself gave them increased defenses. The biggest thing that changed is that the body of the Sacred Snake suddenly dissipated with the mist. Fenris suddenly had its guard up as this is what the Sacred Snake used to defeat him in battle.

[The Sacred Snake, the Southern Overlord, used her domain skill, Haos Mystique Primus]

[All allies in the area will have a 15% increase in physical defense.]

[All allies in the area will have a 15% increase in magical defense.]

[All allies in the area will have a 10% increase in Evasion rate.]

[All allies in the area will have a 100% increase in health regeneration.]

[All allies in the area will have a 50% increase in health regeneration.]

[The Sacred Snake has transformed itself to a pure spiritual being.]

[All physical attacks against the Sacred Snake will not connect or deal no damage.]

[As a spiritual being of light, the Sacred Snake is immune to attacks that deal light attribute damage.]

[As a spiritual being of water, the Sacred Snake is immune to attacks that deal water attribute damage.]

[As a spiritual being of light, the Sacred Snake will deal increased damage to those possessing the darkness attribute.]

[As a spiritual being of water, the Sacred Snake will deal increased damage to those possessing the fire attribute.]

[As a spiritual being of light, the Sacred Snake will get increased damage to those possessing the darkness attribute.]

[As a spiritual being of water, the Sacred Snake will get increased damage to those possessing the earth attribute.]

The buffs that the Sacred Snake received is more than welcome. The area became misty but those who are affiliated or in a group with the Sacred Snake could easily pierce the veil. The vision inhibition of the mist did not affect the those that are fighting with the Sacred Snake.

The next domain that affected the area is the domain skill of the former northern overlord. The world became darker than what it was as it has already been dark due to the dark clouds blocking the sun. Not only that but a giant moon suddenly showed itself peering out from the dark clouds.

[The Lunari Fenris, Adrian's temporary summon, has used her domain skill, Darkside of the Moon.]

[All allies with darkness attribute will deal bonus damage to the opponents.]

[All allies that dies can be revived as shadow soldiers that will have 80% of the stats of the original.]

[Players revived by the domain can still control their shadow avatar.]

[The Lunari Fenrir will spawn about one to four shadow soldiers every tens seconds for the duration of the skill.]

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