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Ding!

[You've learned the [Great Harvest Familiar Summon: Lv1] Skill!]

[The [Great Harvest Familiar: Lv1] Skill has been modified and powered up to match the user's current strongest Skills of this Rank!]

[The Skill Proficiency required to Level Up the Skill have been decreased, and the user can earn double the normal amount of Skill Proficiency of this Skill in specific.]

[Additionally, all available and future available [Harvest Familiars] have been powered up.]

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[Great Harvest Familiar Summon: Lv1]

Skill Proficiency: 0/8000

Thanks to your great talent as a farmer and with your great connection with nature, you're capable of harboring the power of nature into the seeds you nourish and plant, creating powerful minions from seeds you've previously placed in the ground. Great Harvest allows for the quick creation of [Harvest Familiars] that are strengthened versions of such monsters, possessing unique traits and abilities that distinguish each one.

[Harvest Familiars] can be created beforehand by modifying existing seeds or creating their seeds, which can be stored inside the [Seed Pouch], which has a limited amount of storage that can be increased with the Skill level.

Each [Harvest Familiar] will be summoned immediately by the command of the user as long as the seeds are lay over the floor, the necessity of using Mana is only required when creating [Harvest Familiars Seeds].

Familiars' strength is not only based in Skill Level but also in the growth of the user, therefore, they can keep growing stronger outside of Skill Level, and become much stronger than anything the user could ever make otherwise.

Passive Effect (1): Enhances All Stats of Summoned [Harvest Familiars] by +30% and grans new types of Familiars with each Level. [Harvest Familiars] can [Awaken] to acquire Bonus Stats and new Skills by spending additional Seeds and Materials.

Active Effect (1): Grants the Ability to create [Harvest Familiar Seeds] of varied types of [Harvest Familiars] and to be able to summon them at any time as long as their seeds are placed in the ground. Additionally, the [Seed Pouch] allows for the storage of such seeds and easy retrieval. Current Storage Capacity: 0/30. Seed Creation Cooldown: 30 Minutes. Enhances [Harvest Familiars] Skill Power by +30%.

Level Bonus (1): Enhances all of the Harvest Familiars Stats, their Skill and Magic Power by +25%.

Available [Harvest Familiars]:

Level 1: [Dashing Radish] [Potato Guardian]

Level 2: ???

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"E-Eh?! It really grew much stronger than before!" I said in shock. "Back then I thought I could make my own Plant Monsters like I've done before, or that with Naturia it was fine but this is insane… Also the Cooldown is just 30 minutes now, much more doable than the hour it had before. Also the Running Radish became Dashing Radish and the Explosive Potato became… Potato Guardian? Let's try it out then."

I quickly concentrated Mana into the palm of my hands and used the Harvest Familiar Seed Creation Ability. At the same time, a small seed pouch popped up out of thin air at my side, which showed me the count of how many seeds I could have at the same time…

FLUOOSH!

Ding!

[You've created a [Harvest Familiar Seed: Dashing Radish (D Rank)] x1!]

[Your Seed Pouch has been Created!]

[Harvest Familiar Seeds: 1/30]

A small, green-colored seed with a tiny radish icon on top of it appeared in the palm of my hands. It was just as easy as that. And I can summon every 30 Minutes, meaning I can make tons ever day… Like 48? I guess there's a limit, so the most I can do is 30, but I guess I can replenish their numbers through a single day, which is nice.

"Let's see… Do I just drop it into the floor even if there's no soil?" I wondered.

"Yeah, as long as you give it a command, it will quickly be born into a plant." Said Alice. "They have status as well, so once you check on them, you'll realize how they actually work."

"Alright…" I dropped the seed and then summoned it. "Summon!"

FLAAAASH!

The seed quickly transformed, turning into a 50 centimeters tall, white-colored radish with tiny arms and legs made out of roots. It looked… kind of adorable.

"Gyuuh!" It said, waving its head and then… it started dashing around, running everywhere. It was so fast it could even run around the walls and the ceiling.

"W-Wait! Don't run around like that, you're making a fuss!" I cried, trying to calm down the rapidly dashing radish, it was quite the challenge.

"Gyuh…" The radish then quickly stayed still, looking around.

They seemed like they were something similar to golems rather than familiars. They have some sort of intelligence, but it is quite automated and at the same time, it also feels natural. They obey my orders to an extent too, but they cannot really give me any word or opinion of their part.

And their status were also… quite interesting, compared to my Familiars, they were designed much different, and also, to be disposable summons.

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<Status System>

[Name]: [Dashy]

[Type]: [Agile] [Plant]

[Race]: [Dashing Radish]

[Rank]: [D]

[HP]: [400/400]

[Strength]: [300]

[Defense]: [250]

[Magic]: [300]

[Resistance]: [250]

[Agility]: [500]

[Luck]: [250]

[Charm]: [250]

[Buff]: [+50 Agility]

[Skills]: [High Speed Running] [Nutritious Flavor]

[Growth]: [0/100]

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"Interesting, it can't level up? Can't I give it a system seed to level up?" I wondered.

"No, the familiar was already designed by the system so it is a part of it." Alice said. "Nonetheless, each individual cannot grow stronger themselves, and are disposable. However, their consciousness can be passed on each of their copies, and the Growth Status will allow their entire kind to permanently Rank Up as well, although Harvest Familiars can only Rank Up a single Rank."

"Interesting…" I said, finding a whole new world of Summons to use. "How does it grow though?"

"By simply "Absorbing" the Seeds of this certain type of Familiar, you can slowly add up to the Growth Number, when it reaches 100, it will Rank Up and become a Rank C Harvest Familiar!" Said Alice. "Also~ Did you notice? Check your status…"

"My Status- Eh?!"

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[Agility]: [6] (+50)

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"Bonus +50 Agility?!"

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