“Black-and-White Witch”
“Human Female, 19 years old”
“Bond Level: 0 (30% Experience Sharing)”
“Occupation: Daughter of the Tower”
“Occupational Traits: In the Tower, learning efficiency +15%”
“Inherent Talent: Witch (Intermediate): Gain an additional 150% time experience, with a low chance of gaining 10,000% time experience, and more likely to gain favor with the Bronze Dragon (unlock higher talent levels with increased strength).”
“Personal Skill: Personality Fission: The Black-and-White Witch can actively adjust her personality to adapt to different environments, and can even switch to specific combat personalities when facing different enemies. Insight +10, Vital Point Judgment +10, critical hit rate increases with the duration of battle.”
“Silver Blessing: Witch’s Taboo: Secrecy empowers you, concealment is your weapon. The less people know your true inner self in reality, the stronger you become in the Virtual Realm. Currently, the Black-and-White Witch’s concealment is at 93% (unknown to all), granting a 93% bonus to arcane energy recovery rate. (Observer’s observation is not included)”
“Items: None”
“Controlling Spirits: Mask, Hydrotherapy, Claws…”“Mind Faction: Silver Rank”
“Fist and Claw Faction: Gold Tier”
“Time Faction: Silver Rank”
“Water Faction: Silver Rank”
“Cultivation Strategy: Not set”
A Gold Tier in Faction Realm, and with a Silver Blessing, she’s a Two Wings Operator!
Ashe fell into deep thought: Is it because he himself is a Two Wings Operator that the new Operator he drew is also Two Wings? Or is the card draw random, and with good luck, one could even draw a Quadruple Wings Operator?
The Black-and-White Witch has Hydrotherapy spirits and a Silver Rank Water Faction, making her almost a half-healer. However, she majors in the Fist and Claw Faction and also cultivates in the Time Faction. Despite appearing quite impressive, Ashe couldn’t determine her precise role; it would still be best to assign tactical positions in team battles within the Virtual Realm.
Of course, if the Black-and-White Witch could stop time, then Ashe’s tactical position would be as her Thigh Accessory
1
.
Speaking of thighs, Ashe glanced at the Portrait of the Black-and-White Witch. Her Costume featured a black and white chessboard-patterned skirt with one leg in white stockings and the other in black. Ashe couldn’t help but hiss…
Perhaps the Death Maniac Swordswoman could take a lesson or two.
Despite his reluctance, Ashe checked out the new Costume he had acquired, and to his surprise, there was an unexpected joy:
“Swimsuit – Observer: Gain +10% enhanced effects from the Water Faction (limited to the Virtual Realm, but wearing the same garments in reality also grants the enhancement).”
“Doomsday Afternoon – Observer: Gain +3% attack power when unharmed.”
Costumes can actually boost attributes!
Although the boost was small, it was better than nothing. If possible, Ashe would have loved to give the Swimsuit to the Swordswoman, but it was not exchangeable.
Even though the Swimsuit offered more of a boost and the new Operator also had affinity with the Water Faction, Ashe equipped himself with “Doomsday Afternoon” instead. After all, the Swimsuit was too embarrassing, and Ashe’s self-esteem, which the company had whittled away sustainably over the years, was just barely intact; he couldn’t waste it on something like this.
Moreover, as long as he customized identical garments in reality, he could trigger the enhancements. No matter how he thought about it, the Swimsuit simply couldn’t become regular attire. Ashe didn’t want to bear the negative buff of “very likely to be considered a pervert by others” just for a slight boost.
Compared to the Swimsuit, “Doomsday Afternoon” was much more normal, appearing as a dark red gradient overcoat that should be easy to obtain.
After getting a bottle of Pure Radiance Special Drink for himself and the Death Maniac Swordswoman, Ashe noticed that the apocalypse observer in the Portrait immediately drank it, while the Portrait of the Death Maniac Swordswoman showed a “zzz” sleep icon, indicating that the action of consuming the Potion had to be delayed for five hours.
Lastly, there was the special golden Item never seen before.
“Debauched Prince’s D20: A die for Entertainment, hand-carved by the Debauched Prince himself. When used during Entertainment, it allows the Operator to receive a gift from the Debauched Prince.
When ‘Entertainment’ is arranged in the Operator’s Cultivation Strategy, the D20 can be rolled at the end of each Entertainment session. Depending on factors like the type of Entertainment, the number rolled on the die, the Operator’s mood, etc., Operators can gain anywhere from 0% to 200% Magic Debauched Experience (100% experience = 1 professional Training session).”
Magic Debauched Experience is not subject to any reductions, only additional bonuses.”
Ashe understood immediately—this Item made the previously impractical ‘Entertainment’ option in the Cultivation Strategy more useful. Before, Entertainment only increased trivial stats like an Operator’s mood, but now there was a chance to earn significant Magic experience through Entertainment, effectively allowing Operators to grow stronger while playing games and reducing the experience loss that came with Entertainment.
In simple terms, it was a useless Item.
After all, Ashe wouldn’t schedule Entertainment for his Operators, even with this new Item.
A quick calculation revealed that Entertainment cost two Action Points and could yield a maximum of 200% experience; however, Training cost one Action Point and guaranteed 100% experience. Mathematically, the return on two Training sessions was definitely better than one Entertainment session!
As for the mood boost from Entertainment… Although the Swordswoman often complained, under Ashe’s era-leading motivational speeches, she had gradually adapted to the high-intensity Training, which showed that human adaptability is quite strong, and there’s still potential to be tapped into her initiative.
Ashe judged based on his own experience; when he first started his job, he went straight into a 997
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schedule, where touching fish was synonymous with Resting, and yet he survived, even managing to get ahead with promotions and salary increases, proving that Entertainment was unnecessary.
The harder the struggle, the more luxurious Ashe’s lifestyle became—driving a Land Rover!
The harder the Operators work, the more luxurious the players’ lifestyle—driving a Ferrari!
The harder you haul bricks, the more the Observer looks for affairs!
To the Swordswoman and the Witch, keep it up!
However, the name of the Item surprisingly included Debauched Prince, and if Ashe remembered correctly, wasn’t the Debauched Prince one of the incarnations of the Four Pillars?
This thought circled in his mind and then dissipated into thin air—no matter if you’re the king of heaven or the Debauched Prince, once it’s in my hands, it’s mine, and whatever I eat is nourishment!
Then, regarding the Black-and-White Witch’s Cultivation Strategy… Ashe paused here, remembering that the Swordswoman’s weekly Cultivation would also end tomorrow.
He thought about it and decided to formulate the Black-and-White Witch’s Cultivation Strategy tomorrow, syncing both Operators’ Cultivation cycles so that the weekly reports could be delivered together.
It’s not exactly OCD, but synchronizing the cultivation cycles of all Operators does feel much more comfortable—okay, it’s a mild case of OCD.
Then there’s the “Intermediate Trial Card”…
Actually, the moderate amount of experience provided by the Trial Card is barely significant for both Two Wings Operators. What Ashe values more is the ‘slight increase in Operator Bond’.
The Swordswoman already has a Level 3 Bond with him, while the Black-and-White Witch is at Level 0.
For the Swordswoman, the Bond provided by the Trial Card is equivalent to Ashe taking her out for a meal and a stroll down the street, at most maintaining their current relationship, far from enough to upgrade their Bond. But for the Black-and-White Witch, the Trial Card is like Ashe introducing himself, breaking the ice, sharing a bit about family backgrounds—it might not upgrade the Bond right away, but after a few more encounters, they will become more familiar with each other, making it a very cost-effective choice.
So Ashe decides to use the “Intermediate Trial Card” on the Black-and-White Witch.
Just as he closes the game interface, Ashe feels as if a membrane in his mind has burst, and the drowsiness that had been teasing him without advancing suddenly takes him by force. Ashe quickly collapses into a pile of mush and falls asleep.
After about thirty seconds, the car door slides open.
A young man dressed in a dark blue Butler’s uniform enters the car. With his light blue hair and a blue gradient cloak, bright eyes, white teeth, and tender white cheeks, he looks no older than thirteen or fourteen.
He turns the sleeping Igor over, touches Igor’s forehead with his left hand, and a book materializes in his right. Flipping through it, he says, “Second place in the ‘Two Wings Mind Ranking – Azura Sub-Ranking,’ fifth in the ‘Azura Beauty Ranking,’ the name is Igor Bukin.”
“Ah~ so that means Mildred, the social butterfly, has been squeezed out of the Beauty Ranking?” someone outside chuckles lightly. “Great, finally one less person to bring down my style. Since he’s in the top ranks of both minor rankings… let’s tentatively classify him as a three-star character.”
The young man nods, moves over to touch Harvey’s forehead, and says, “First place in the ‘Two Wings Necromancy Ranking – Azura Sub-Ranking,’ the name is Archibald Harvey.”
“First in a minor ranking like the Necromancy Ranking? But still, it’s first place… also tentatively a three-star then.”
The young man goes over to Ashe, touches his forehead for quite a while.
The person outside asked curiously, “What’s the matter?”
“It seems… he’s not on any Ranking List.”
“Not on any list? He seems to be a Two Wings Sorcerer, right? Not on the Comprehensive Sorcerer Ranking, Murder Ranking, Creation Ranking, Faction Ranking—none of the minor lists?”
“No, none.”
“Hmm… then let’s just classify him as a zero-star waste.”
Footnote:
Thigh Accessory(大腿挂件):
A “thigh accessory” refers to a person who clings to someone with powerful abilities or influence. Derived from the phrase “to hug the thigh,” a thigh accessory is like an ornament that clings to the leg, symbolizing someone who latches onto a powerful ally and is unwilling to let go. Here, “thigh” metaphorically represents a strong and capable teammate or partner.
997:
“997” refers to the work schedule practiced by some companies in China, especially in the internet industry, where the work pace is extremely fast. The working hours are from 9 am to 9 pm, 7 days a week.
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