Thriller Paradise
Chapter 1437 Related To The Competition System(Chapter Preview)Valentine's Day was also New Year's Day ... It had only been a few days, and everyone's life had returned to normal.
It was not even the seventh day of the new year when Xiao Tan and Ling returned from Europe.
Feng bujue asked Xiao Tan,"why don't you take your wife on a honeymoon?" Xiao Tan teased him,"if you love the right person, you'll celebrate Valentine's Day every day." Then brother Jue used a set of combo attacks on Xiao Tan that you might not even see in a fighting game.
After that, Feng bujue heard from RUO Yu that there were two reasons for this: Firstly, all the relatives and friends of the two families were present for the wedding. Since everyone had a happy gathering, they did not have to visit relatives for the new year this year. Secondly, the probability of various supernatural phenomena happening around the end of the year would increase significantly, which meant that ... The nine departments would be very busy. Therefore, Xiao Tan, the 'trainee' who had just joined Department 9, was called back by department leader Gu to follow Bao Qing and Qi Zhi to' practice '.
After explaining these two objective reasons, RUO Yu added,"besides, as long as a couple is in love, they go on their honeymoon every day. Haven't you heard of the saying 'if you love the right person, you'll celebrate Valentine's Day every day'?"
Hearing that, Feng bujue immediately said,""You guys should know that you're only quoting the lyrics when you say these lines so confidently, right? And that song was clearly called "happy breakup"! And ... You're the least qualified person to quote this sentence! Your seal hasn't been broken yet, so why are you discussing love with me?"
After he finished speaking, RUO Yu released a set of gorgeous combos that you might not even see in a fighting game.
…………
In short, the new year passed in such a harmonious atmosphere.
During the new year, dream Inc. Also took a break from New Year's Eve to the sixth day of the new year as they had been informed.
Initially, Feng bujue did not think that there was anything wrong with the game company taking a holiday for the new year, but after his conversation with RUO Yu and the fact that the probability of supernatural events happening around the new year would increase ... The holiday seemed to make more sense.
In any case, at midnight on the seventh day of the new year, the online stores of Thriller Paradise, crazy thoughts, and dream Inc. Reopened on time.
At the same time, the announcement that was released at the end of last month and had been hanging on the front page of the official website: The pre-selection rules for Thriller Paradise's S3 Championship will be announced after the new year.
The content that replaced it was the explanation for S3's tournament.
The "long-term competition system with a mix of individual and team" that the major studios had been pondering over for nearly a month had finally surfaced.
Just like the previous two times, the competition system this time surprised everyone again.
Firstly, the S3 competition required the participants to form a team. The number of participants was limited to seven people, and there were no substitutes.
Secondly, S3 actually 'didn't have a preliminaries', or rather, the 'elimination process' had already begun at a point in time that no one knew about ...
Almost a year after the game was launched, dream Inc. Finally announced a shocking setting: In fact, from the earliest closed beta version, Thriller Paradise had a built-in 'hidden score' mechanism. This mechanism would give each character a certain score based on their 'performance' in the scenario, and this score ... Was a score that the player did not even know about. It was also one of the important factors that the system used to generate the scenario. In other words ... It was directly related to the difficulty of the scenario that the player was assigned to.
"Hidden points" was not the same concept as the "player combat ranking" in the early stages of the game and the "player overall strength ranking" later on; For example,"a level 1 player killing an enhanced zombie with his bare hands" and "a level 50 player using all his strength to fight a miniboss" were two things that were almost the same in terms of difficulty, regardless of the level, equipment, skills, and other factors. Although there was a huge difference between the two players in terms of 'combat power' and 'overall strength', the hidden score rating for this action would not be much different.
Other than that, the 'hidden points' were the 'average points', not the total points. It did not mean that the more scenarios cleared, the more points one could get. According to dream Inc.'S attitude, this score was the most accurate way the system could judge a player's "overall ability". This was because it had nothing to do with equipment or skills. It was purely based on the player's "performance".
Of course, the players who were high up on the ability ranking would usually have a lot of hidden points. Even if a large part of the professional players '"hard power" could be supported by the studio, if the player himself was not capable enough, he would not be able to get so many resources.
Then ... It would be easier to explain the 'no preliminaries'.
Unlike the previous two competitions, which had a "threshold" and a "preliminaries", this time, as long as one crossed the "threshold", they would be in the semi-finals.
And this threshold was [the total hidden points of all seven members in the team exceed 500]. As long as the team met this condition, they could directly enter the elimination stage.
What was the concept of ' 500 points'? Based on the big data released by dream Inc., Excluding the players below level 10 who had an unstable score, the average hidden score of the thriller Paradise players was 62. As long as the hidden score was higher than this, it could be regarded as a level above the average.
From this perspective, even if there were seven players who had just reached the average level, the total score of the team was already 434. Of course, this kind of strength was not enough to qualify for the competition ...
in order to participate in the S3 tournament, the average hidden score of the seven members of a team had to be at least 71.43. since the score was not counted as a decimal point, the average score would be 72 points per person.
compared to S1 and S2, the "threshold" this time was lower in a sense. if a team had someone with a particularly high score, for example, a hidden score of more than 100 points, then the requirements for the others would be relatively relaxed. this would allow some people with less than 72 hidden points to participate in the competition.
after talking about the threshold, they talked about the competition system.
S3's competition format was very simple. it would be in the form of elimination matches. in every round, all the participating teams would be paired up to face off. the losing team would be eliminated directly, while the winning team would advance. this continued until the last team was left, and that team would naturally be the champion.
and the matching method was "completely random", which meant that ... even if the probability was very low, it was not impossible for a battle of "order VS gods" to take place in the first round.
in addition, if there was an odd number of teams in any round, after the random matching was completed, the team that was left alone would automatically advance to the next round.
such a rule ... undoubtedly added a lot of coincidences. it was very likely that the strong professional teams under qin zhuan studio would encounter each other in the first round and one of them would be eliminated, while some teams formed by casual players would go further than the strong teams by winning against opponents who were weaker than them or getting a bye.
in this regard, the major game studios were certainly quite critical; however, the majority of the players were naturally happy to see this.
There was a type of game in this world that made a profit by extracting the money from 1% of deep-game players. The playability of this type of game was secondary, and the experience that players obtained was completely determined by the number of money invested. Other than those players who had invested a lot of money, the remaining 99% of casual players were one of the functions provided by the game company for deep-game players. For a game like this, the game's operators didn't need to think too much about the casual players 'experience or opinions. After they made a quick buck, they would shut down the server, change the shell after a while, and then release a new game that didn't change the medicine. Then, they would make another profit.
However, Thriller Paradise was not such a game.
After the S1 and S2 matches, dream Inc. Realized a problem. In the Kongtong competition, the normal players 'sense of participation was too low.
According to the previous competition system, most of the non-professional players would be eliminated in the preliminaries. Other than the extreme exceptions of "Hell's frontline,"the rest of the casual players ... Whether they were individual or team players, even if they entered the semi-finals, they would still be eliminated in the first round. It could be said that from the start of the semi-finals, the competition had completely become a showdown between the various studios and individual professional players.
Even though this was normal, and the players loved to watch such high-level competitions, dream Inc. Still felt that ... There was a need to change it.
Therefore, the new competition system would ensure that the level of the participating players was "higher than the average" and give the 99% of casual players a lot of space to perform. The fact that the 'strongest team will win' hadn't changed. The only difference was that ... This time, all kinds of teams, casual players, and weird players who had difficulty advancing in the past competition system, had the opportunity to appear.
Finally, let's talk about the specific form of the competition.
As its name suggested, the tournament's main theme from S1 onwards was battle, and this time was no exception.
S3 would adopt a duel mode similar to S1's "battle of the butterfly", as well as the same competition system as the tennis team competition.
Three singles, two doubles, best of five.
The first match was a 1V1 "Vanguard battle."
The second match was a 2V2 "mid-tier battle."
The third 1V1 game was called the "general battle".
At this point, if a team had already won three matches, the match would be over and there would be no need to fight the next two matches.
If there was no clear winner, then the fourth round would be the 2v2 "battle of the Vice generals."
If the first four matches ended in a tie of two to two, there would still be the final "battle of generals" for them.
In this way ... Seven people were needed to fight five matches.
In addition, although the order of the above five battles is fixed, the position of the team members can be changed every match. For example, the person who was the vanguard in this match could be a general in the next match or play doubles. There were no restrictions. However ... The arrangement of the appearances of each game must be submitted within ten minutes before the start of the game. Once the list was confirmed, there could be no substitution.
Everyone had heard of the story of 'Tian Ji's horse racing'. If one could guess the opponent's formation before the race, it was not impossible for the weak to win against the strong. Just like in season 2, the matchups for each round would be announced the day before the match, or even earlier. During this period of time, both teams would engage in information warfare and queue games.
That was the first wave of news about S3 that dream Inc. Was going to announce.
This time, Feng bujue read the related rules at once, but after reading it, a question immediately appeared before him. There were only six people in front of them, so where was he going to find the seventh member?
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